Drawing / Dark fantasy / Graphic narrative

ILLUSTRATION

The line comes before the algorithm. Characters, myth and cinematic worlds begin as drawn decisions.

Boemiano De Splendori from Mitologia Elfica
Mitologia Elfica

Worlds that refuse simplicity.

Dark fantasy, mature myth and alternative culture meet in an illustrated universe where character design is not decoration but narrative architecture. The drawn world feeds books, storyboards and the development of future moving-image work.

Character designDark fantasyGraphic narrativeWorldbuilding
Before any model, before any node, there is a hand deciding where the line should go.
Narrative development

From drawing
to cinema.

Edgar Letfall

Di come Edgar Letfall sconfisse l’Impostore

An illustrated dark-fantasy project in development across book, character design and cinematic language. The project is part of the wider Mitologia Elfica world.

Method

Hand first

Sketches, storyboards and written narrative remain the primary authorship layer; digital and generative systems are used to extend production possibilities, not replace the originating gesture.